HCGK's Survivor II: Movie Characters vs. Video Game Characters
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 Immunity Challenge #11 (IIC6)

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Sora
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Sora


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PostSubject: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 5:40 pm

You're getting to the home stretch , guys.

The challenge is at 9:30 PM Eastern, but I'll post the rules 25 minutes beforehand.


Makes sure to be here tonight because this is going to be point-based like the 3rd Immunity Challenge back when the Big Brother 14 Round happened.
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Sora
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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:00 pm

Rules posted in 5 minutes.

Hope you all know Mario Kart.
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Sora
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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:05 pm

Final Five Immunity Challenge:


Final 5! How is everyone doing tonight?

So today, you will pretty much be partaking in Mario Kart. Now how do I incorporate Mario Kart into a challenge, you ask? Well, here’s how it goes:

You will each be given 10 coins to start. Throughout the challenge you will be asked questions, and how many coins you get out of the question depends on how fast you answer them: being correct 1st gets you 25 coins, 2nd place is 20 coins worth, 15 coins will go to the one in 3rd place, 4th place gets 10 coins, and the slowest to answer correctly will get you 5 coins. You will have 5 minutes to answer each question, and you will be doing this for 10 rounds, and whoever has the most coins at the end wins Immunity.

However, what would Mario Kart be without some mayhem, right? By each question I ask, I will place a Roman Numeral in parathesis, so if what I wrote by the question was (I), then first place gets a weapon, if I write (II), the weapon goes to 2nd place, and so on and so forth. The weapon may either help or hurt you in this challenge, so be wise about how fast you answer a question.


The weapons list is below:


Mushroom – Gains you 5 coins, plus it take 5 coins from every player you pass and they go to you.

Triple Mushroom – Gains you 15 coins and also takes 5 coins from every player you pass, which goes to you.

Red Shell – Takes 10 coins from the person ahead of you. It has no effect if you’re in first place.

Spiny Shell – Takes 50 coins from the person in first place.

Bob-omb – Takes 50 coins from you.

Lightning – Takes 30 coins from everyone except you.

Star – Triples the amount of coins you score in a round for 2 rounds and steals 15 coins from every player you pass. It also immunes you from the red shell, spiny shell, bob-omb, and lightning.


I will take from now until the Immunity Challenge to answer your questions about this challenge. I will have a tester for you at 9:20 PM Eastern.
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Yoshi

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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:09 pm

Neat concept Let's see how this will pan out. The star looks deadly as hell.

If someone were to get the star, does it work so that if they keep the star it immunes you, but if you decide to use it you get the triple coins? or just does both regardless?
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Sora
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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:12 pm

It can be used at any point, but it only Immunes you while you are using it.
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Yoshi

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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:12 pm

n it lasts how many rounds?
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Sora
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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:13 pm

It lasts for 2 rounds after it is initiated.
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Jill Valentine

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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:15 pm

Ok think I got it.
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Bella Swan

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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:16 pm

crazy! its kind of luck i think
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Sora
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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:20 pm

Here's your Tester, guys!

Give me the North America release date of the first installment of the Mario Kart series? (I,II,III,IV,V)


You have 5 minutes for this.
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Jill Valentine

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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:21 pm

September 1, 1992.
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Bella Swan

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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:22 pm

September 1, 1992.
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Sora
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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:25 pm

After the Tester Round, everybody receives a Triple Mushroom to start off the race.

The 1st round of the actual challenge shall be at 9:30.
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Bella Swan

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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:25 pm

how do we use them?
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Jill Valentine

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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:26 pm

So myself and Bella have a mushroom?
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Sora
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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:26 pm

So the Scoreboard should look like so:

Bella - 10 coins (Triple Mushroom)
Jill - 10 coins (Triple Mushroom)
Kirby - 10 coins (Triple Mushroom)
Sackboy - 10 coins (Triple Mushroom)
Yoshi - 10 coins (Triple Mushroom)



How you use your items, just say "Use" whenever you want to use them".
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Yoshi

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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:29 pm

Can you carry more than 1 item at a time?
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Sora
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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:30 pm

Round 1:

Which Mario Kart game brought the series to the third dimension? (III,V)


You have 5 minutes.
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Sora
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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:30 pm

Yes, you can carry more than 1 item at a time.
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Yoshi

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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:30 pm

Mario Kart 64
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Jill Valentine

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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:30 pm

Mario Kart 64.
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Bella Swan

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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:31 pm

mario kart 64
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Sora
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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:36 pm

Yoshi was 1st, Jill was 2nd, Bella was 3rd, Kirby and Sack were both 4th, which means only Bella gets a weapon, which is a Mushroom.

Bella - 25 coins (Triple Mushroom, Mushroom)
Jill - 30 coins (Triple Mushroom)
Kirby - 20 coins (Triple Mushroom)
Sackboy - 20 coins (Triple Mushroom)
Yoshi - 35 coins (Triple Mushroom)

Next one at :39.
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Sora
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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:39 pm

Round 2:

What Mario Kart game had the most playable characters? (II, III, IV)


You have 5 minutes.
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Jill Valentine

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PostSubject: Re: Immunity Challenge #11 (IIC6)   Immunity Challenge #11 (IIC6) EmptyWed Aug 01, 2012 10:39 pm

Mario Kart wii.
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